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Voice over jobs: where to find work, what to check and how to avoid scams

Where to find voice over jobs: remote marketplaces, audiobooks, work for beginners with no experience, union rates, AI terms and the scams to avoid.

By Arlo EditorsPublished Updated 11 min read

Key takeaways

  • Most voice over jobs open to newcomers are remote: audiobooks on ACX, indie character roles on Casting Call Club, and commercial, corporate and e-learning work on paid marketplaces.
  • Start where a clean home recording matters more than credits: audiobooks, e-learning, corporate and phone-system (IVR) work.
  • Usage sets the price: a union audio commercial session is $379.60, but a one-year digital use of the same spot is $1,368.39 (2026-27 rates).
  • Ask before you record whether your voice will train AI or be cloned; NAVA publishes free questions and an AI rider.
  • Never pay to be hired and never forward money from a client's check; report scams at ReportFraud.ftc.gov.
  • California talent agents must be licensed and cannot charge advance fees; check any agent on the Labor Commissioner's search.

Each point is sourced below. Free to cite with a link to this page.

Where voice over jobs actually come from

Most voice over jobs a newcomer can get are remote and found online: audiobooks on ACX, indie character roles on community casting sites, and commercial, corporate and e-learning work on paid marketplaces, recorded at home and delivered as files. The better-paid union sessions (national commercials, animation, games) come later and usually through a licensed agent, so the realistic plan is to book small jobs at volume while you build the demo and credits that get you representation.

Expect the work to be project by project. The U.S. Bureau of Labor Statistics notes that some actors do voiceover or narration for animated features, audiobooks and other electronic media, that actors "may have periods of unemployment between roles," and that many "struggle to find steady work" (BLS). A voice over job is a gig, not a position, and the people who earn steadily treat auditioning as the daily job.

Before anything else: a real voice over job never asks you to pay to be hired, and never sends you more money than the fee and asks for the difference back. Both are the two most common scams in this field; see the scam section below.

Types of voice over work, and how open each one is

Industry breakdowns list around ten categories: animation, commercials, narration, audiobooks, video games, e-learning, corporate, trailers, promos and announcing (Audient). They differ a lot in who hires and how hard they are to break into:

  • Audiobooks. Authors and publishers hire narrators, often to record and produce at home. On ACX anyone can build a narrator profile and audition on listed titles, which makes this the most open door for beginners (ACX).
  • E-learning and education. Courses, apps and school content. Dedicated To VO describes education voice over as "always in strong demand" (Dedicated To VO). Mostly posted on marketplaces or hired directly by course producers.
  • Corporate, explainer and B2B. Training videos, product explainers and internal presentations for companies' employees and websites (Audient). Clear, natural reads matter more than character range.
  • Telephone, IVR and guides. Phone menus, on-hold messages and tour guides, recorded as many short separate files that match each prompt (Dedicated To VO). Precise and repeatable, good for a home studio.
  • Commercials. Radio, TV, web and social ads. The same source calls promotional and commercial work "the most competitive" type, with short scripts and high client expectations. Union commercials are paid on the SAG-AFTRA contract (see the union section).
  • Animation, games and audio drama. Character work, from major studios down to small and personal projects (Dedicated To VO). Indie and fan projects are open to anyone; studio animation and union games are where agents come in.
  • Promo, trailers and announcing. Network promos, film trailers, and live or recorded announcements for transit, venues and events (Audient). A smaller, specialist market.

If you are starting from zero, aim first at audiobooks, e-learning, corporate and IVR. They reward a clean home recording and consistency more than a famous credit, and every finished job is a sample you can add to your demo.

The main places to find remote voice over work

Each site works differently, and fees and plans change, so read the current terms page of any site before you pay for a membership. What each one says about itself:

  • ACX (audiobooks, Amazon). Build a profile with samples, search titles, and record an audition to the author's notes. You agree the timeline and pay structure with the author, record and master the book, then it passes ACX quality assurance and is distributed through Amazon, Audible and iTunes (ACX). Pay is either a flat per-finished-hour fee (pay-for-production), a royalty share with no upfront fee, or a smaller upfront fee plus royalties. Royalty share requires exclusive distribution, pays monthly, and lasts 7 years; ACX lists the narrator's share as 20% under its legacy model or 25% under its new model (ACX Help Center).
  • Casting Call Club (indie characters). The site says it "is free for both talent and talent seekers" and lists character roles in indie animation, games, fan dubs and audio dramas. It is candid that "most roles are unpaid passion projects" (Casting Call Club). Use it for practice, credits and learning to hit a deadline, not income.
  • Voice123 (commercial and corporate). Clients post a project with a script and requirements, Voice123 invites voice actors whose profiles match, clients receive custom auditions and negotiate rates directly, and payment runs through a secure payment service that holds funds until delivery (Voice123).
  • Voices.com and general freelance marketplaces. Voices.com is the other large paid voice marketplace; a competitor describes its talent memberships as costing "a few hundred dollars a year" (Casting Call Club). Voices.com, Fiverr and Upwork did not let us read their fee pages for this guide, so check each one's current membership price and the cut it takes from your fee before you set your rate.

A sensible order: start free (ACX, Casting Call Club), and pay for one marketplace membership only once your home recordings are consistently clean and you can audition several times a week. A paid plan buys more audition invitations, not bookings; the fee only makes sense if you will use the volume.

Getting your first voice over jobs with no experience

  1. Make three clean samples first. Record a 30-to-60-second piece each of narration, corporate or explainer copy, and one character or commercial read. These become your marketplace profile and your first ACX samples. Find practice text on Offbook or in public product and training copy, never another actor's demo script.
  2. Audition on short audiobooks. A short title is a finished, released credit in weeks rather than months, and ACX's process (audition, agree terms, record, QA) teaches you delivery standards on the job (ACX).
  3. Take two or three indie character roles on Casting Call Club for credits and directed experience, knowing most will be unpaid (Casting Call Club).
  4. Audition daily once you have a profile. Treat each audition as a finished product: right length, right file format, slated only if asked, delivered before the deadline.
  5. Keep a log of every audition, client, rate and result. After a few months it shows which job types call you back, which is the clearest guide to what your demo should lead with.
  6. Train alongside. A voiceover class with real microphone time and direction shortens all of this; see the LA section below.

For the bigger picture (training, mic technique, home studio and demo), read Arlo's guide to how to get into voice acting; this page is about finding and booking the work itself.

How to read a voice over job post before you audition

The fee on a voice job is only half the deal. The other half is usage: where the recording runs and for how long. The union audio commercial rate sheet makes this concrete. The same actor's session fee is $379.60, but a one-year Traditional Digital use of that spot is $1,368.39, and a 13-week network program commercial with unlimited use is $2,059.77 (2025 SAG-AFTRA Audio Commercials Contract, rates effective April 1, 2026 to March 31, 2027) (JPC rate sheet). Non-union clients often ask for a "buyout" (all uses, forever) for one flat fee; price it knowing what open-ended use is worth.

Check every post for:

  • Usage and term: internal only, web, broadcast, paid ads; which regions; how long. Unclear usage is a reason to ask, not to guess.
  • Length and deliverables: finished minutes, number of files, whether you edit and master, how many rounds of revisions.
  • Payment: amount, when it is paid, and through what. Marketplace escrow or a written invoice beats a promise.
  • AI terms: whether your voice will be used to train AI, synthesized, cloned or combined with other voices, and whether you can remove it later. NAVA publishes a list of questions to ask clients, including "Will this voice data be used to train AI?" and "Can I remove my voice from these technologies in the future or does the client own my voice without limitation?" (NAVA). NAVA also offers a free AI rider that states your voice will not be cloned or used to train AI, and advises having your own attorney or agent review any contract (NAVA AI Rider).

In California, Labor Code section 927 (AB 2602, effective January 1, 2025) can make a contract clause unenforceable when it lets a digital replica of your voice replace work you would have done in person, does not describe the intended uses clearly, and you had no lawyer or union representing you (Davis+Gilbert). It is a backstop, not a substitute for reading the clause: ask for the uses in writing before you record.

Union voice over jobs and what they pay

SAG-AFTRA contracts cover union commercials, animation, games and audiobooks. For audio commercials, the 2025 contract's year-two rates (April 1, 2026 to March 31, 2027) set a session fee of $379.60 for an actor or announcer, with use fees on top and a health and retirement contribution rate of 23.5% listed on the sheet (JPC rate sheet). On ACX, union health and retirement contributions apply to Royalty Share Plus deals offered at $100 or more per finished hour (ACX Help Center).

Many union sessions are cast through agents. In California, anyone "involved in arranging employment for an artist in the entertainment field" must be licensed as a talent agency, and advance-fee talent representation is prohibited; the Labor Commissioner's license search lists licensed agencies (California DIR). An agent who charges you an upfront fee to represent you is a red flag in this state. Arlo's how to get an acting agent guide covers what to send and how to check a license, and how much voice actors make covers union animation, game and audiobook scale.

Voice over job scams: the patterns to know

Remote voice work attracts scammers because the whole job happens by email and file transfer. The Federal Trade Commission's rule for any job applies: "Don't pay for the promise of a job," and "No honest potential employer will ever send you a check to deposit" and then ask you to send part of it back (FTC). The National Association of Voice Actors tracks the voice-specific versions (NAVA):

  • The overpayment check. The "client" sends a check for more than the fee and asks you to forward the excess, often by wire, money order or gift cards, before your bank flags the check as fake. A check clearing in a day or two does not prove it is real, and you may still owe the bank what you sent.
  • Pitches about money, not the job. Openers like "I have a $850 voice over (Assignment) for you," with almost no detail about the script, client or use.
  • Free email and chat-app interviews. Outreach from Gmail or Outlook addresses using real employees' names, and "interviews" on Signal, Telegram, WhatsApp, Skype or Zoom.
  • Details that do not add up. Employee-style perks such as paid time off on a freelance job, or a "5 – 15 minutes short commercial" priced per finished hour.

NAVA's one rule is "Never, NEVER send money to a client or for a client" (NAVA). If you paid, contact the company you used to send the money and ask to reverse it, and report the scam at ReportFraud.ftc.gov (FTC). Arlo's casting workshops guide explains California's limits on charging performers for auditions.

AI narration and what it means for job hunting

Synthetic voices now compete for the lowest-budget work. Since February 20, 2025, Spotify has accepted audiobooks narrated with ElevenLabs through Findaway Voices, labelled in their descriptions as "narrated by a digital voice" (Spotify). The practical response is to compete where a human read is the point (character, emotion, accents you genuinely have, live direction), to price for usage rather than raw minutes, and to refuse terms that let a client train or clone your voice without a separate, paid agreement.

Finding voice over work from Los Angeles

Remote marketplaces work from anywhere, but LA adds in-person training and, for union members, free booth time.

Questions actors ask

Where can I find voice over jobs online?

ACX lists audiobooks anyone with a narrator profile can audition for, Casting Call Club lists free-to-join indie animation, game and audio drama roles (mostly unpaid), and paid marketplaces such as Voice123 and Voices.com carry commercial, corporate and e-learning jobs. Check each site's current fees before you pay for a membership.

Can I get voice over jobs with no experience?

Yes, in the open categories: short audiobooks on ACX, indie character roles and small e-learning, corporate and phone-system jobs. Record three clean samples, audition daily, take a few credit-building roles, and train alongside. Union commercials, studio animation and games usually come later, through an agent.

Are voice over jobs remote?

Most of the open, entry-level work is. ACX narrators record, edit and master at home and deliver finished files, and marketplace jobs are auditioned and delivered online. Larger union sessions may still be recorded in a studio.

How much do voice over jobs pay?

It depends on the job type and usage. Union audio commercials pay a $379.60 session fee for an actor or announcer from April 1, 2026 to March 31, 2027, plus use fees. Non-union rates are negotiated per job. See Arlo's guide to how much voice actors make for animation, game and audiobook scale.

How do I spot a fake voice over job?

Walk away if you are asked to pay to be hired, if a client sends a check for more than the fee and asks for the difference back, if the message is all about money and not the script, or if the interview is on a chat app from a free email address. Report scams at ReportFraud.ftc.gov.

Should I let a client use my voice for AI?

Only under a separate, specific written agreement that you are paid for. Ask whether your recordings will train AI, be cloned or combined with other voices, and whether you can remove your voice later. NAVA publishes a free AI rider, and advises having your own attorney or agent review any contract.

Sources

  1. How It Works for narrators and studios (profile, auditions, QA, distribution) · ACX · accessed October 29, 2026
  2. How royalties work (pay-for-production, royalty share, 7-year term) · ACX Help Center · accessed October 29, 2026
  3. Casting Call Club vs. Voices (cost and project types) · Casting Call Club · accessed October 29, 2026
  4. Home page (projects, invitations and secure payment) · Voice123 · accessed October 29, 2026
  5. Job scams (warning signs and reporting) · Federal Trade Commission · accessed October 29, 2026
  6. Protect Yourself from Voiceover Scams (red flags) · National Association of Voice Actors (NAVA) · accessed October 29, 2026
  7. AI questions to ask clients · National Association of Voice Actors (NAVA) · accessed October 29, 2026
  8. NAVA AI Rider (free download) · National Association of Voice Actors (NAVA) · accessed October 29, 2026
  9. Actors, Occupational Outlook Handbook (voice work, pay, irregular work) · U.S. Bureau of Labor Statistics · accessed October 29, 2026
  10. Talent agency license and fee-related talent services · California Department of Industrial Relations, Labor Commissioner's Office · accessed October 29, 2026
  11. 2025 SAG-AFTRA Audio Commercials Contract rate sheet, Year Two (4/1/26–3/31/27) · Joint Policy Committee / SAG-AFTRA · accessed October 29, 2026
  12. Voiceover Labs (Los Angeles booth time for members) · SAG-AFTRA Foundation · accessed October 29, 2026
  13. Types of Voice Over (Michael Nagy, June 4, 2023) · Dedicated To VO · accessed October 29, 2026
  14. 10 Categories of Voice Over (Paul Castro Jr.) · Audient · accessed October 29, 2026
  15. Spotify Opens Up Support for ElevenLabs Audiobook Content (February 20, 2025) · Spotify Newsroom · accessed October 29, 2026
  16. California passes new legislation prohibiting unauthorized AI replicas (AB 2602, September 25, 2024) · Davis+Gilbert LLP · accessed October 29, 2026
  17. School facts: each school's own website, as recorded on its Arlo profile with the date last checked.

How we made this guide

Written by Arlo Editors. School facts come from each school's own website: Arlo's software reads the school's pages and keeps only facts the page text supports, with the date it was checked. Background on techniques and rules comes from the sources listed above. Lists are alphabetical unless a section says otherwise. Schools cannot pay to appear in a guide or to change their place in it, and Arlo does not rate teachers. Read Arlo's methodology or report a correction.

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